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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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20ca30d1704f7ddfbabb50e793ea90d27af82164
UnrealEngineUWP/Engine/Source/Runtime/Engine
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Zousar Shaker 6a5fc5286d Allow object references on the pin defaults of a blueprint graph to be handled as wrapped object pointers to assist in lazy loading in editor.
#rb marc.audy
#preflight 6051497d03c5190001a2f3c6

[CL 15717347 by Zousar Shaker in ue5-main branch]
2021-03-16 21:06:19 -04:00
..
Classes
Allow object references on the pin defaults of a blueprint graph to be handled as wrapped object pointers to assist in lazy loading in editor.
2021-03-16 21:06:19 -04:00
Private
Allow object references on the pin defaults of a blueprint graph to be handled as wrapped object pointers to assist in lazy loading in editor.
2021-03-16 21:06:19 -04:00
Public
Address some minor points with prior commit, raised in code review
2021-03-16 20:24:21 -04:00
Engine.Build.cs
Fixed dependencies on the DerivedDataCache module to be include-only when appropriate
2021-03-11 17:27:38 -04:00
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