Files
UnrealEngineUWP/Engine/Source/Runtime/Projects/Private/ProjectsModule.cpp
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

31 lines
672 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
ProjectsModule.cpp: Implements the FProjectsModule class.
=============================================================================*/
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
/**
* Implements the Projects module.
*/
class FProjectsModule
: public IModuleInterface
{
public:
virtual void StartupModule( ) override { }
virtual void ShutdownModule( ) override { }
virtual bool SupportsDynamicReloading( ) override
{
return true;
}
};
IMPLEMENT_MODULE(FProjectsModule, Projects);