Files
UnrealEngineUWP/Engine/Source/Runtime/MessagingRpc/Private/MessagingRpcModule.cpp
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

53 lines
933 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
#include "IMessageRpcClient.h"
#include "MessageRpcClient.h"
#include "IMessageRpcServer.h"
#include "MessageRpcServer.h"
#include "IMessagingRpcModule.h"
/**
* Implements the MessagingRpc module.
*/
class FMessagingRpcModule
: public IMessagingRpcModule
{
public:
// IMessagingRpcModule interface
virtual TSharedRef<IMessageRpcClient> CreateRpcClient() override
{
return MakeShareable(new FMessageRpcClient);
}
virtual TSharedRef<IMessageRpcServer> CreateRpcServer() override
{
return MakeShareable(new FMessageRpcServer);
}
public:
// IModuleInterface interface
virtual void StartupModule() override
{
}
virtual void ShutdownModule() override
{
}
virtual bool SupportsDynamicReloading() override
{
return false;
}
};
IMPLEMENT_MODULE(FMessagingRpcModule, MessagingRpc);