Files
UnrealEngineUWP/Engine/Source/Runtime/InputDevice/Private/InputDeviceModule.cpp
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

19 lines
557 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
#include "GenericPlatform/GenericApplicationMessageHandler.h"
#include "IInputDevice.h"
#include "IInputDeviceModule.h"
class FInputDeviceModule : public IInputDeviceModule
{
virtual TSharedPtr< class IInputDevice > CreateInputDevice(const TSharedRef< FGenericApplicationMessageHandler >& InMessageHandler)
{
TSharedPtr<IInputDevice> DummyVal = NULL;
return DummyVal;
}
};
IMPLEMENT_MODULE( FInputDeviceModule, InputDevice );