Files
UnrealEngineUWP/Engine/Source/Runtime/AppFramework/Private/AppFrameworkModule.cpp
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

33 lines
573 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#include "UObject/NameTypes.h"
#include "GenericPlatform/GenericPlatformStackWalk.h"
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
static const FName AppFrameworkTabName("AppFramework");
/**
* Implements the AppFramework module.
*/
class FAppFrameworkModule
: public IModuleInterface
{
public:
// IModuleInterface interface
virtual void StartupModule() override
{
}
virtual void ShutdownModule() override
{
}
};
IMPLEMENT_MODULE(FAppFrameworkModule, AppFramework);