Files
UnrealEngineUWP/Engine/Source/Editor/ReferenceViewer/Private/ReferenceViewerActions.cpp
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

28 lines
2.3 KiB
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#include "ReferenceViewerActions.h"
//////////////////////////////////////////////////////////////////////////
// FReferenceViewerActions
#define LOCTEXT_NAMESPACE "ReferenceViewerActions"
void FReferenceViewerActions::RegisterCommands()
{
UI_COMMAND(OpenSelectedInAssetEditor, "Edit Asset", "Opens the selected asset in the relevent editor.", EUserInterfaceActionType::Button, FInputChord());
UI_COMMAND(ReCenterGraph, "Re-Center Graph", "Re-centers the graph on this node, showing all referencers and dependencies for this asset instead", EUserInterfaceActionType::Button, FInputChord());
UI_COMMAND(ListReferencedObjects, "List Referenced Objects", "Shows a list of objects that the selected asset references.", EUserInterfaceActionType::Button, FInputChord());
UI_COMMAND(ListObjectsThatReference, "List Objects That Reference", "Lists objects that reference the selected asset.", EUserInterfaceActionType::Button, FInputChord());
UI_COMMAND(ShowSizeMap, "Size Map...", "Displays an interactive map showing the approximate size of this asset and everything it references", EUserInterfaceActionType::Button, FInputChord());
UI_COMMAND(ShowReferenceTree, "Show Reference Tree...", "Shows a reference tree for the selected asset.", EUserInterfaceActionType::Button, FInputChord());
UI_COMMAND(MakeLocalCollectionWithReferencers, "Local", "Local. This collection is only visible to you and is not in source control.", EUserInterfaceActionType::Button, FInputChord());
UI_COMMAND(MakePrivateCollectionWithReferencers, "Private", "Private. This collection is only visible to you.", EUserInterfaceActionType::Button, FInputChord());
UI_COMMAND(MakeSharedCollectionWithReferencers, "Shared", "Shared. This collection is visible to everyone.", EUserInterfaceActionType::Button, FInputChord());
UI_COMMAND(MakeLocalCollectionWithDependencies, "Local", "Local. This collection is only visible to you and is not in source control.", EUserInterfaceActionType::Button, FInputChord());
UI_COMMAND(MakePrivateCollectionWithDependencies, "Private", "Private. This collection is only visible to you.", EUserInterfaceActionType::Button, FInputChord());
UI_COMMAND(MakeSharedCollectionWithDependencies, "Shared", "Shared. This collection is visible to everyone.", EUserInterfaceActionType::Button, FInputChord());
}
#undef LOCTEXT_NAMESPACE