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411 lines
14 KiB
C++
411 lines
14 KiB
C++
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
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#include "MathStructCustomizations.h"
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#include "UObject/UnrealType.h"
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#include "Widgets/Text/STextBlock.h"
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#include "Editor.h"
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#include "Misc/ConfigCacheIni.h"
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#include "Widgets/Images/SImage.h"
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#include "Widgets/Input/SCheckBox.h"
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#include "IDetailChildrenBuilder.h"
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#include "DetailWidgetRow.h"
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#include "DetailLayoutBuilder.h"
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#include "Widgets/Input/SNumericEntryBox.h"
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#define LOCTEXT_NAMESPACE "FMathStructCustomization"
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TSharedRef<IPropertyTypeCustomization> FMathStructCustomization::MakeInstance()
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{
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return MakeShareable(new FMathStructCustomization);
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}
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void FMathStructCustomization::CustomizeHeader(TSharedRef<class IPropertyHandle> StructPropertyHandle, class FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils)
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{
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GetSortedChildren(StructPropertyHandle, SortedChildHandles);
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MakeHeaderRow(StructPropertyHandle, HeaderRow);
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}
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void FMathStructCustomization::CustomizeChildren(TSharedRef<class IPropertyHandle> StructPropertyHandle, class IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils)
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{
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for (int32 ChildIndex = 0; ChildIndex < SortedChildHandles.Num(); ++ChildIndex)
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{
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TSharedRef<IPropertyHandle> ChildHandle = SortedChildHandles[ChildIndex];
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// Add the individual properties as children as well so the vector can be expanded for more room
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StructBuilder.AddChildProperty(ChildHandle);
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}
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}
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void FMathStructCustomization::MakeHeaderRow(TSharedRef<class IPropertyHandle>& StructPropertyHandle, FDetailWidgetRow& Row)
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{
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// We'll set up reset to default ourselves
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const bool bDisplayResetToDefault = false;
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const FText DisplayNameOverride = FText::GetEmpty();
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const FText DisplayToolTipOverride = FText::GetEmpty();
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TWeakPtr<IPropertyHandle> StructWeakHandlePtr = StructPropertyHandle;
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TSharedPtr<SHorizontalBox> HorizontalBox;
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Row.NameContent()
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[
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StructPropertyHandle->CreatePropertyNameWidget(DisplayNameOverride, DisplayToolTipOverride, bDisplayResetToDefault)
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]
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.ValueContent()
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// Make enough space for each child handle
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.MinDesiredWidth(125.0f * SortedChildHandles.Num())
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.MaxDesiredWidth(125.0f * SortedChildHandles.Num())
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[
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SAssignNew(HorizontalBox, SHorizontalBox)
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.IsEnabled(this, &FMathStructCustomization::IsValueEnabled, StructWeakHandlePtr)
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];
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for (int32 ChildIndex = 0; ChildIndex < SortedChildHandles.Num(); ++ChildIndex)
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{
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TSharedRef<IPropertyHandle> ChildHandle = SortedChildHandles[ChildIndex];
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const bool bLastChild = SortedChildHandles.Num()-1 == ChildIndex;
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// Make a widget for each property. The vector component properties will be displayed in the header
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HorizontalBox->AddSlot()
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.Padding(FMargin(0.0f, 2.0f, bLastChild ? 0.0f : 3.0f, 2.0f))
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[
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MakeChildWidget(StructPropertyHandle, ChildHandle)
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];
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}
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if (StructPropertyHandle->GetProperty()->HasMetaData("AllowPreserveRatio"))
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{
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if (!GConfig->GetBool(TEXT("SelectionDetails"), *(StructPropertyHandle->GetProperty()->GetName() + TEXT("_PreserveScaleRatio")), bPreserveScaleRatio, GEditorPerProjectIni))
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{
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bPreserveScaleRatio = true;
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}
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HorizontalBox->AddSlot()
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.AutoWidth()
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.MaxWidth(18.0f)
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[
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// Add a checkbox to toggle between preserving the ratio of x,y,z components of scale when a value is entered
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SNew(SCheckBox)
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.IsChecked(this, &FMathStructCustomization::IsPreserveScaleRatioChecked)
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.OnCheckStateChanged(this, &FMathStructCustomization::OnPreserveScaleRatioToggled, StructWeakHandlePtr)
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.Style(FEditorStyle::Get(), "TransparentCheckBox")
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.ToolTipText(LOCTEXT("PreserveScaleToolTip", "When locked, scales uniformly based on the current xyz scale values so the object maintains its shape in each direction when scaled"))
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[
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SNew(SImage)
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.Image(this, &FMathStructCustomization::GetPreserveScaleRatioImage)
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.ColorAndOpacity(FSlateColor::UseForeground())
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]
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];
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}
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}
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const FSlateBrush* FMathStructCustomization::GetPreserveScaleRatioImage() const
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{
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return bPreserveScaleRatio ? FEditorStyle::GetBrush(TEXT("GenericLock")) : FEditorStyle::GetBrush(TEXT("GenericUnlock"));
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}
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ECheckBoxState FMathStructCustomization::IsPreserveScaleRatioChecked() const
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{
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return bPreserveScaleRatio ? ECheckBoxState::Checked : ECheckBoxState::Unchecked;
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}
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void FMathStructCustomization::OnPreserveScaleRatioToggled(ECheckBoxState NewState, TWeakPtr<IPropertyHandle> PropertyHandle)
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{
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bPreserveScaleRatio = (NewState == ECheckBoxState::Checked) ? true : false;
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if (PropertyHandle.IsValid() && PropertyHandle.Pin()->GetProperty())
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{
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FString SettingKey = (PropertyHandle.Pin()->GetProperty()->GetName() + TEXT("_PreserveScaleRatio"));
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GConfig->SetBool(TEXT("SelectionDetails"), *SettingKey, bPreserveScaleRatio, GEditorPerProjectIni);
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}
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}
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void FMathStructCustomization::GetSortedChildren(TSharedRef<IPropertyHandle> StructPropertyHandle, TArray< TSharedRef<IPropertyHandle> >& OutChildren)
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{
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OutChildren.Empty();
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uint32 NumChildren;
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StructPropertyHandle->GetNumChildren(NumChildren);
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for (uint32 ChildIndex = 0; ChildIndex < NumChildren; ++ChildIndex)
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{
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OutChildren.Add(StructPropertyHandle->GetChildHandle(ChildIndex).ToSharedRef());
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}
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}
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template<typename NumericType>
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void ExtractNumericMetadata(TSharedRef<IPropertyHandle>& PropertyHandle, TOptional<NumericType>& MinValue, TOptional<NumericType>& MaxValue, TOptional<NumericType>& SliderMinValue, TOptional<NumericType>& SliderMaxValue, NumericType& SliderExponent, NumericType& Delta)
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{
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UProperty* Property = PropertyHandle->GetProperty();
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const FString& MetaUIMinString = Property->GetMetaData(TEXT("UIMin"));
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const FString& MetaUIMaxString = Property->GetMetaData(TEXT("UIMax"));
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const FString& SliderExponentString = Property->GetMetaData(TEXT("SliderExponent"));
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const FString& DeltaString = Property->GetMetaData(TEXT("Delta"));
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const FString& ClampMinString = Property->GetMetaData(TEXT("ClampMin"));
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const FString& ClampMaxString = Property->GetMetaData(TEXT("ClampMax"));
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// If no UIMin/Max was specified then use the clamp string
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const FString& UIMinString = MetaUIMinString.Len() ? MetaUIMinString : ClampMinString;
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const FString& UIMaxString = MetaUIMaxString.Len() ? MetaUIMaxString : ClampMaxString;
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NumericType ClampMin = TNumericLimits<NumericType>::Lowest();
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NumericType ClampMax = TNumericLimits<NumericType>::Max();
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if (!ClampMinString.IsEmpty())
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{
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TTypeFromString<NumericType>::FromString(ClampMin, *ClampMinString);
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}
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if (!ClampMaxString.IsEmpty())
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{
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TTypeFromString<NumericType>::FromString(ClampMax, *ClampMaxString);
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}
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NumericType UIMin = TNumericLimits<NumericType>::Lowest();
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NumericType UIMax = TNumericLimits<NumericType>::Max();
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TTypeFromString<NumericType>::FromString(UIMin, *UIMinString);
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TTypeFromString<NumericType>::FromString(UIMax, *UIMaxString);
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SliderExponent = NumericType(1);
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if (SliderExponentString.Len())
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{
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TTypeFromString<NumericType>::FromString(SliderExponent, *SliderExponentString);
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}
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Delta = NumericType(0);
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if (DeltaString.Len())
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{
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TTypeFromString<NumericType>::FromString(Delta, *DeltaString);
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}
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if (ClampMin >= ClampMax && (ClampMinString.Len() || ClampMaxString.Len()))
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{
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//UE_LOG(LogPropertyNode, Warning, TEXT("Clamp Min (%s) >= Clamp Max (%s) for Ranged Numeric"), *ClampMinString, *ClampMaxString);
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}
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const NumericType ActualUIMin = FMath::Max(UIMin, ClampMin);
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const NumericType ActualUIMax = FMath::Min(UIMax, ClampMax);
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MinValue = ClampMinString.Len() ? ClampMin : TOptional<NumericType>();
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MaxValue = ClampMaxString.Len() ? ClampMax : TOptional<NumericType>();
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SliderMinValue = (UIMinString.Len()) ? ActualUIMin : TOptional<NumericType>();
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SliderMaxValue = (UIMaxString.Len()) ? ActualUIMax : TOptional<NumericType>();
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if (ActualUIMin >= ActualUIMax && (MetaUIMinString.Len() || MetaUIMaxString.Len()))
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{
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//UE_LOG(LogPropertyNode, Warning, TEXT("UI Min (%s) >= UI Max (%s) for Ranged Numeric"), *UIMinString, *UIMaxString);
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}
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}
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template<typename NumericType>
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TSharedRef<SWidget> FMathStructCustomization::MakeNumericWidget(
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TSharedRef<IPropertyHandle>& StructurePropertyHandle,
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TSharedRef<IPropertyHandle>& PropertyHandle)
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{
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TOptional<NumericType> MinValue, MaxValue, SliderMinValue, SliderMaxValue;
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NumericType SliderExponent, Delta;
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ExtractNumericMetadata(StructurePropertyHandle, MinValue, MaxValue, SliderMinValue, SliderMaxValue, SliderExponent, Delta);
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TWeakPtr<IPropertyHandle> WeakHandlePtr = PropertyHandle;
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return SNew(SNumericEntryBox<NumericType>)
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.IsEnabled(this, &FMathStructCustomization::IsValueEnabled, WeakHandlePtr)
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.Value(this, &FMathStructCustomization::OnGetValue, WeakHandlePtr)
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.Font(IDetailLayoutBuilder::GetDetailFont())
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.UndeterminedString(NSLOCTEXT("PropertyEditor", "MultipleValues", "Multiple Values"))
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.OnValueCommitted(this, &FMathStructCustomization::OnValueCommitted<NumericType>, WeakHandlePtr)
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.OnValueChanged(this, &FMathStructCustomization::OnValueChanged<NumericType>, WeakHandlePtr)
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.OnBeginSliderMovement(this, &FMathStructCustomization::OnBeginSliderMovement)
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.OnEndSliderMovement(this, &FMathStructCustomization::OnEndSliderMovement<NumericType>)
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.LabelVAlign(VAlign_Center)
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// Only allow spin on handles with one object. Otherwise it is not clear what value to spin
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.AllowSpin(PropertyHandle->GetNumOuterObjects() == 1)
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.MinValue(MinValue)
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.MaxValue(MaxValue)
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.MinSliderValue(SliderMinValue)
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.MaxSliderValue(SliderMaxValue)
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.SliderExponent(SliderExponent)
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.Delta(Delta)
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.Label()
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[
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SNew(STextBlock)
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.Font(IDetailLayoutBuilder::GetDetailFont())
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.Text(PropertyHandle->GetPropertyDisplayName())
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];
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}
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TSharedRef<SWidget> FMathStructCustomization::MakeChildWidget(
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TSharedRef<IPropertyHandle>& StructurePropertyHandle,
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TSharedRef<IPropertyHandle>& PropertyHandle)
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{
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const UClass* PropertyClass = PropertyHandle->GetPropertyClass();
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if (PropertyClass == UFloatProperty::StaticClass())
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{
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return MakeNumericWidget<float>(StructurePropertyHandle, PropertyHandle);
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}
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if (PropertyClass == UIntProperty::StaticClass())
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{
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return MakeNumericWidget<int32>(StructurePropertyHandle, PropertyHandle);
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}
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if (PropertyClass == UByteProperty::StaticClass())
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{
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return MakeNumericWidget<uint8>(StructurePropertyHandle, PropertyHandle);
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}
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if (PropertyClass == UEnumProperty::StaticClass())
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{
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const UEnumProperty* EnumPropertyClass = static_cast<const UEnumProperty*>(PropertyHandle->GetProperty());
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const UProperty* Enum = EnumPropertyClass->GetUnderlyingProperty();
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const UClass* EnumClass = Enum->GetClass();
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if (EnumClass == UByteProperty::StaticClass())
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{
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return MakeNumericWidget<uint8>(StructurePropertyHandle, PropertyHandle);
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}
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else if (EnumClass == UIntProperty::StaticClass())
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{
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return MakeNumericWidget<int32>(StructurePropertyHandle, PropertyHandle);
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}
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}
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check(0); // Unsupported class
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return SNullWidget::NullWidget;
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}
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template<typename NumericType>
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TOptional<NumericType> FMathStructCustomization::OnGetValue(TWeakPtr<IPropertyHandle> WeakHandlePtr) const
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{
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NumericType NumericVal = 0;
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if (WeakHandlePtr.Pin()->GetValue(NumericVal) == FPropertyAccess::Success)
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{
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return TOptional<NumericType>(NumericVal);
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}
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// Value couldn't be accessed. Return an unset value
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return TOptional<NumericType>();
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}
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template<typename NumericType>
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void FMathStructCustomization::OnValueCommitted(NumericType NewValue, ETextCommit::Type CommitType, TWeakPtr<IPropertyHandle> WeakHandlePtr)
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{
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EPropertyValueSetFlags::Type Flags = EPropertyValueSetFlags::DefaultFlags;
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SetValue(NewValue, Flags, WeakHandlePtr);
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}
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template<typename NumericType>
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void FMathStructCustomization::OnValueChanged(NumericType NewValue, TWeakPtr<IPropertyHandle> WeakHandlePtr)
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{
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if (bIsUsingSlider)
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{
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EPropertyValueSetFlags::Type Flags = EPropertyValueSetFlags::InteractiveChange;
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SetValue(NewValue, Flags, WeakHandlePtr);
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}
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}
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template<typename NumericType>
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void FMathStructCustomization::SetValue(NumericType NewValue, EPropertyValueSetFlags::Type Flags, TWeakPtr<IPropertyHandle> WeakHandlePtr)
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{
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if (bPreserveScaleRatio)
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{
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// Get the value for each object for the modified component
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TArray<FString> OldValues;
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if (WeakHandlePtr.Pin()->GetPerObjectValues(OldValues) == FPropertyAccess::Success)
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{
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// Loop through each object and scale based on the new ratio for each object individually
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for (int32 OutputIndex = 0; OutputIndex < OldValues.Num(); ++OutputIndex)
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{
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NumericType OldValue;
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TTypeFromString<NumericType>::FromString(OldValue, *OldValues[OutputIndex]);
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// Account for the previous scale being zero. Just set to the new value in that case?
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NumericType Ratio = OldValue == 0 ? NewValue : NewValue / OldValue;
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if (Ratio == 0)
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{
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Ratio = NewValue;
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}
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// Loop through all the child handles (each component of the math struct, like X, Y, Z...etc)
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for (int32 ChildIndex = 0; ChildIndex < SortedChildHandles.Num(); ++ChildIndex)
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{
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// Ignore scaling our selves.
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TSharedRef<IPropertyHandle> ChildHandle = SortedChildHandles[ChildIndex];
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if (ChildHandle != WeakHandlePtr.Pin())
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{
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// Get the value for each object.
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TArray<FString> ObjectChildValues;
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if (ChildHandle->GetPerObjectValues(ObjectChildValues) == FPropertyAccess::Success)
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{
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// Individually scale each object's components by the same ratio.
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for (int32 ChildOutputIndex = 0; ChildOutputIndex < ObjectChildValues.Num(); ++ChildOutputIndex)
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{
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NumericType ChildOldValue;
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TTypeFromString<NumericType>::FromString(ChildOldValue, *ObjectChildValues[ChildOutputIndex]);
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NumericType ChildNewValue = ChildOldValue * Ratio;
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ObjectChildValues[ChildOutputIndex] = TTypeToString<NumericType>::ToSanitizedString(ChildNewValue);
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}
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ChildHandle->SetPerObjectValues(ObjectChildValues);
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}
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}
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}
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}
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}
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}
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WeakHandlePtr.Pin()->SetValue(NewValue, Flags);
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}
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bool FMathStructCustomization::IsValueEnabled(TWeakPtr<IPropertyHandle> WeakHandlePtr) const
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{
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if (WeakHandlePtr.IsValid())
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{
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return !WeakHandlePtr.Pin()->IsEditConst();
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}
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return false;
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}
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void FMathStructCustomization::OnBeginSliderMovement()
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{
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bIsUsingSlider = true;
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GEditor->BeginTransaction(LOCTEXT("SetVectorProperty", "Set Vector Property"));
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}
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template<typename NumericType>
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void FMathStructCustomization::OnEndSliderMovement(NumericType NewValue)
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{
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bIsUsingSlider = false;
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GEditor->EndTransaction();
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}
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#undef LOCTEXT_NAMESPACE
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