Files
UnrealEngineUWP/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherModule.cpp
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

29 lines
597 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#include "DirectoryWatcherModule.h"
#include "DirectoryWatcherPrivate.h"
#include "Modules/ModuleManager.h"
IMPLEMENT_MODULE( FDirectoryWatcherModule, DirectoryWatcher );
DEFINE_LOG_CATEGORY(LogDirectoryWatcher);
void FDirectoryWatcherModule::StartupModule()
{
DirectoryWatcher = new FDirectoryWatcher();
}
void FDirectoryWatcherModule::ShutdownModule()
{
if (DirectoryWatcher != NULL)
{
delete DirectoryWatcher;
DirectoryWatcher = NULL;
}
}
IDirectoryWatcher* FDirectoryWatcherModule::Get()
{
return DirectoryWatcher;
}