Files
UnrealEngineUWP/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptGeneratorLog.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

10 lines
361 B
C

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IScriptGeneratorPlugin.h"
DECLARE_LOG_CATEGORY_EXTERN(LogScriptGenerator, Log, All);
// You should place include statements to your module's private header files here. You only need to
// add includes for headers that are used in most of your module's source files though.