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#jira UE-206488 #rb Brandon.Schaefer, Josh.Adams [CL 31378452 by florin pascu in ue5-main branch]
39 lines
946 B
C#
39 lines
946 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class LinuxTargetPlatformControls : ModuleRules
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{
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public LinuxTargetPlatformControls(ReadOnlyTargetRules Target) : base(Target)
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{
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BinariesSubFolder = "Linux";
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// We need a short name here since this can run afoul very easily of the `MAX_PATH` limit when
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// combined with building other targets that make use of this.
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ShortName = "LinuxTPCon";
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"TargetPlatform",
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"DesktopPlatform",
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"Projects",
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"LinuxTargetPlatformSettings",
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}
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);
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PrivateIncludePathModuleNames.AddRange(
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new string[] {
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"Settings"
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}
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);
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if (Target.bCompileAgainstEngine)
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{
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PublicIncludePathModuleNames.Add("Engine");
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PrivateDependencyModuleNames.Add("Engine");
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PrivateIncludePathModuleNames.Add("TextureCompressor");
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}
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}
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}
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