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UnrealEngineUWP
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1fbab38b2c0581fa795bd07fcf4a3663dd3aad36
UnrealEngineUWP
/
Engine
/
Plugins
/
Experimental
/
GeometryProcessing
/
Source
/
GeometryAlgorithms
/
Public
History
Ryan Schmidt
1fbab38b2c
GeometryProcessing: refactor FVector2 member functions to UE::Geometry:: namespace functions
...
#rb none #rnx #jira none [CL 15735468 by Ryan Schmidt in ue5-main branch]
2021-03-18 02:31:40 -04:00
..
Distance
GeometryProcessing: move all public types in GeometryProcessing plugin into UE::Geometry:: namespace, as well as some code in MeshModelingToolset. Fix fallout in Water, Paint Mode, ChaosEditor, DataPrep, Text3D, Unit Tests, internal projects.
2021-03-09 19:33:56 -04:00
Arrangement2d.h
GeometryProcessing: refactor FVector2 member functions to UE::Geometry:: namespace functions
2021-03-18 02:31:40 -04:00
ConstrainedDelaunay2.h
GeometryProcessing: move all public types in GeometryProcessing plugin into UE::Geometry:: namespace, as well as some code in MeshModelingToolset. Fix fallout in Water, Paint Mode, ChaosEditor, DataPrep, Text3D, Unit Tests, internal projects.
2021-03-09 19:33:56 -04:00
ConvexHull2.h
GeometryProcessing: move all public types in GeometryProcessing plugin into UE::Geometry:: namespace, as well as some code in MeshModelingToolset. Fix fallout in Water, Paint Mode, ChaosEditor, DataPrep, Text3D, Unit Tests, internal projects.
2021-03-09 19:33:56 -04:00
ConvexHull3.h
Add an optional FProgressCancel to FConvexHull3
2021-03-11 15:14:28 -04:00
ExactPredicates.h
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
2020-09-01 14:07:48 -04:00
FitCapsule3.h
GeometryProcessing: move all public types in GeometryProcessing plugin into UE::Geometry:: namespace, as well as some code in MeshModelingToolset. Fix fallout in Water, Paint Mode, ChaosEditor, DataPrep, Text3D, Unit Tests, internal projects.
2021-03-09 19:33:56 -04:00
GeometryAlgorithmsModule.h
…
MinVolumeBox3.h
GeometryProcessing: move all public types in GeometryProcessing plugin into UE::Geometry:: namespace, as well as some code in MeshModelingToolset. Fix fallout in Water, Paint Mode, ChaosEditor, DataPrep, Text3D, Unit Tests, internal projects.
2021-03-09 19:33:56 -04:00
MinVolumeSphere3.h
GeometryProcessing: move all public types in GeometryProcessing plugin into UE::Geometry:: namespace, as well as some code in MeshModelingToolset. Fix fallout in Water, Paint Mode, ChaosEditor, DataPrep, Text3D, Unit Tests, internal projects.
2021-03-09 19:33:56 -04:00
XAtlasWrapper.h
Add XAtlas as alternative to UVAtlas for auto-generating UVs.
2021-03-04 14:35:19 -04:00