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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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1fb352a6df57bc3838fcf989da98812873c21741
UnrealEngineUWP/Engine/Source/Developer/AssetTools
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nick darnell 1fb352a6df AssetDefinition - Converting AssetTypeActions_StaticMesh to an AssetDefinition. The StaticMesh didn't previously encode if it had a highres mesh into its asset tags, so now it does, however since that wont be on old meshes, I'm going to include the menu options if I can't tell if it does or does not.
[CL 23157684 by nick darnell in ue5-main branch]
2022-11-16 13:20:46 -05:00
..
Private
AssetDefinition - Converting AssetTypeActions_StaticMesh to an AssetDefinition. The StaticMesh didn't previously encode if it had a highres mesh into its asset tags, so now it does, however since that wont be on old meshes, I'm going to include the menu options if I can't tell if it does or does not.
2022-11-16 13:20:46 -05:00
Public
Editor - Fixing an ASan bug in the category paths, need to declare them statically so that the compiler doesn't free the list too early.
2022-11-14 13:18:14 -05:00
AssetTools.Build.cs
Editor - Fixing an ASan bug in the category paths, need to declare them statically so that the compiler doesn't free the list too early.
2022-11-14 13:18:14 -05:00
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