Files
UnrealEngineUWP/Engine
dan oconnor 1f589dd12e K2Node_Variable is more careful abound member reference usage to avoid resetting member name due to a stale guid. K2Node_FunctionEntry now generates a fresh local guid when it is duplicated. This fixes a phantom compile error after pasting local variable nodes, which resulted in NodeGuid collisions
#rb dave.jones2, Phillip.Kavan
#jira UE-214774

[RN] Fixed one cause of phantom blueprint compilation errors after duplicating a blueprint graph

[CL 33734182 by dan oconnor in ue5-main branch]
2024-05-17 15:40:08 -04:00
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