Files
UnrealEngineUWP/Engine/Plugins/FastBuildController/FastBuildController.uplugin
savagecodes 1f54390736 PR #7785: Re- implemented FastBuild support for shader compilation as a Plugin (Contributed by savagecodes).
- Also removed the previous FastBuild shader compiler integration based on an older API.
- Made Distributed Build controller selection OS-agnostic.

#review-16452691 @Ben.Ingram, @Jason.Nadro, @Will.Damon, @Brandon.Schaefer, @James.Singer, @Rolando.Caloca

[CL 16476321 by savagecodes in ue5-main branch]
2021-05-26 17:31:47 -04:00

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{
"FileVersion" : 1,
"Version" : 1,
"VersionName" : "0.1",
"FriendlyName" : "FastBuild Controller",
"Description" : "Adds support for shader compiling distribution using FastBuild",
"Category" : "Build Distribution",
"CreatedBy" : "Epic Games, Inc.",
"CreatedByURL" : "http://epicgames.com",
"DocsURL" : "",
"MarketplaceURL" : "",
"SupportURL" : "",
"EnabledByDefault" : true,
"CanContainContent" : false,
"IsBetaVersion" : false,
"Installed" : false,
"Modules" :
[
{
"Name" : "FastBuildController",
"Type" : "UncookedOnly",
"LoadingPhase" : "EarliestPossible",
"WhitelistPlatforms": [
"Win64",
"Mac",
"Linux"
]
}
]
}