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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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1eae669bc4dff38183c816d35276e3191b04b3b2
UnrealEngineUWP/Engine/Source
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John Pollard 1eae669bc4 #merge, replays: Cancel requests when demo stops and we didn't fully start recording + sanity checks
[CL 2672888 by John Pollard in Main branch]
2015-08-28 15:47:13 -04:00
..
Developer
UFE will no longer end up with duplicate cookonthefly servers on platforms where UAT stays attached to the launched process
2015-08-28 15:23:54 -04:00
Editor
Attempt to fix a non-unity CIS.
2015-08-28 15:33:34 -04:00
Programs
Don't try to expant empty architectures, only missing one.
2015-08-28 14:37:12 -04:00
Runtime
#merge, replays: Cancel requests when demo stops and we didn't fully start recording + sanity checks
2015-08-28 15:47:13 -04:00
ThirdParty
Listing runtime dependencies in module rules instead of InstalledEngineFilters.ini
2015-08-28 06:22:07 -04:00
UE4Client.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
UE4Editor.Target.cs
Add JsonUtilities to the list of modules to be built for Rocket.
2015-08-12 14:27:29 -04:00
UE4Game.Target.cs
Add JsonUtilities to the list of modules to be built for Rocket.
2015-08-12 14:27:29 -04:00
UE4Server.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
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