Files
UnrealEngineUWP/Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore
rinat abdrashitov 1e87b96633 Use custom options structure for CopyMorphTargetToSkeletalMesh geometry script node.
Add an option to force overwrite existing morph target if one with the same name already exist.

#rb Jimmy.Andrews
#rnx

[CL 34074361 by rinat abdrashitov in ue5-main branch]
2024-06-03 15:39:39 -04:00
..