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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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1e38db4e2c19ecafb3c28fd2c94d4654ad968084
UnrealEngineUWP/Engine/Source
History
Ben Marsh 1e38db4e2c Merging early Live++ 1.4.3 changes.
#rb none

[CL 5920648 by Ben Marsh in Dev-Build branch]
2019-04-16 13:01:07 -04:00
..
Developer
Merging early Live++ 1.4.3 changes.
2019-04-16 13:01:07 -04:00
Editor
Data structure change to the Landscape Layers system to be component based instead of storing the info into the landscape actor/proxy
2019-04-15 17:02:12 -04:00
Programs
Fix errors trying to compile TVOS for installed engine build using remote Mac.
2019-04-14 12:58:48 -04:00
Runtime
more scope counters to try to track down spike in poll game device state on IOS
2019-04-15 21:07:10 -04:00
ThirdParty
Implement ThreadStackWalkAndDump and CaptureThreadStackBacktrace for Mac
2019-04-14 06:50:14 -04:00
UE4Client.Target.cs
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UE4Editor.Target.cs
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UE4Game.Target.cs
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UE4Server.Target.cs
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