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#jira UE-146925 #review-19478890 - Added ability to combine conditions into expressions - Added editor UI for the expressions - Replaced condition description with a name (makes the expressions faster to skim) #preflight 62417309361866e20ffa6320 [CL 19524558 by mikko mononen in ue5-main branch]
51 lines
890 B
C#
51 lines
890 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class StateTreeEditorModule : ModuleRules
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{
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public StateTreeEditorModule(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicIncludePaths.AddRange(
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new string[] {
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}
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);
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"Engine",
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"InputCore",
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"AssetTools",
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"EditorFramework",
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"UnrealEd",
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"Slate",
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"SlateCore",
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"EditorStyle",
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"PropertyEditor",
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"StateTreeModule",
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"Projects",
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"BlueprintGraph",
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"PropertyAccessEditor",
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"StructUtils",
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"StructUtilsEditor",
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"GameplayTags"
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"RenderCore",
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"GraphEditor",
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"KismetWidgets",
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"PropertyPath",
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"PropertyEditor",
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"ToolMenus",
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}
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);
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}
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}
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}
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