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1ddeb68eeefe1302ebfd0ba714be1c84884d0f92
UnrealEngineUWP/Engine/Source/Editor/UndoHistory
History
Zousar Shaker ab3554e509 Finding and addressing codepaths that check property type by explicitly checking equality with FObjectProperty::StaticClass() or FClassProperty::StaticClass(). Changing them to instead use CastField<FObjectProperty> (which will generically handle both FObjectProperty, FClassProperty, and any of their derivatives). Could be further genericized in the future to use FObjectPropertyBase, but don't want to add more risk by introducing that at this point.
Confirmed that now System.Core.Serialization.StructElementSerializer and System.Core.Serialization.StructSerializer unit tests are passing.

#rb francis.hurteau

[CL 15294198 by Zousar Shaker in ue5-main branch]
2021-02-03 12:08:22 -04:00
..
Private
Finding and addressing codepaths that check property type by explicitly checking equality with FObjectProperty::StaticClass() or FClassProperty::StaticClass(). Changing them to instead use CastField<FObjectProperty> (which will generically handle both FObjectProperty, FClassProperty, and any of their derivatives). Could be further genericized in the future to use FObjectPropertyBase, but don't want to add more risk by introducing that at this point.
2021-02-03 12:08:22 -04:00
Public
Fixing PVS 7.7 Issues:
2021-01-12 09:50:59 -04:00
UndoHistory.Build.cs
…
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