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UnrealEngineUWP
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1ddeb68eeefe1302ebfd0ba714be1c84884d0f92
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
LandscapeEditor
History
Matt Peters
c6a0834e2e
Change PreSave functions to use IsProceduralChange or IsCooking instead of GIsCookerLoadingPackage so that the extra steps are not taken in EditorDomain saves.
...
#rb Devin.Doucette #rnx [CL 15877209 by Matt Peters in ue5-main branch]
2021-03-31 12:44:41 -04:00
..
Private
Change PreSave functions to use IsProceduralChange or IsCooking instead of GIsCookerLoadingPackage so that the extra steps are not taken in EditorDomain saves.
2021-03-31 12:44:41 -04:00
Public
Landscape: Replace UE4 by UE in comments
2021-03-23 17:59:42 -04:00
LandscapeEditor.Build.cs
- UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
2021-01-31 15:09:58 -04:00