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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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1ddeb68eeefe1302ebfd0ba714be1c84884d0f92
UnrealEngineUWP/Engine/Source/Editor/LandscapeEditor
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Matt Peters c6a0834e2e Change PreSave functions to use IsProceduralChange or IsCooking instead of GIsCookerLoadingPackage so that the extra steps are not taken in EditorDomain saves.
#rb Devin.Doucette
#rnx

[CL 15877209 by Matt Peters in ue5-main branch]
2021-03-31 12:44:41 -04:00
..
Private
Change PreSave functions to use IsProceduralChange or IsCooking instead of GIsCookerLoadingPackage so that the extra steps are not taken in EditorDomain saves.
2021-03-31 12:44:41 -04:00
Public
Landscape: Replace UE4 by UE in comments
2021-03-23 17:59:42 -04:00
LandscapeEditor.Build.cs
- UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
2021-01-31 15:09:58 -04:00
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