Files
UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheRecord.h
Devin Doucette 490d684d40 DDC: Clean up a few details in the new Cache API
#rb Zousar.Shaker
#rnx

[CL 15681766 by Devin Doucette in ue5-main branch]
2021-03-11 18:12:08 -04:00

239 lines
8.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "DerivedDataPayload.h"
#include "DerivedDataRequest.h"
#include "Memory/MemoryFwd.h"
#include "Templates/UniquePtr.h"
class FCbObject;
template <typename FuncType> class TUniqueFunction;
namespace UE
{
namespace DerivedData
{
class FCacheRecord;
struct FCacheKey;
using FOnCacheRecordComplete = TUniqueFunction<void (FCacheRecord&& Record)>;
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
namespace Private
{
class ICacheRecordInternal
{
public:
virtual ~ICacheRecordInternal() = default;
virtual FCacheRecord Clone() const = 0;
virtual const FCacheKey& GetKey() const = 0;
virtual const FCbObject& GetMeta() const = 0;
virtual FSharedBuffer GetValue() const = 0;
virtual const FPayload& GetValuePayload() const = 0;
virtual FSharedBuffer GetAttachment(const FPayloadId& Id) const = 0;
virtual const FPayload& GetAttachmentPayload(const FPayloadId& Id) const = 0;
virtual TConstArrayView<FPayload> GetAttachmentPayloads() const = 0;
};
class ICacheRecordBuilderInternal
{
public:
virtual ~ICacheRecordBuilderInternal() = default;
virtual void SetMeta(FCbObject&& Meta) = 0;
virtual FPayloadId SetValue(const FSharedBuffer& Buffer, const FPayloadId& Id) = 0;
virtual FPayloadId SetValue(FPayload&& Payload) = 0;
virtual FPayloadId AddAttachment(const FSharedBuffer& Buffer, const FPayloadId& Id) = 0;
virtual FPayloadId AddAttachment(FPayload&& Payload) = 0;
virtual FCacheRecord Build() = 0;
virtual FRequest BuildAsync(FOnCacheRecordComplete&& Callback, EPriority Priority) = 0;
};
} // Private
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* A cache record is a key, a value, attachments, and metadata.
*
* The key is expected to correspond uniquely to its value and attachments. The key should not be
* used with any other value and attachments. The metadata does not have the same requirement and
* may be used to persist details such as the machine that created the value or how much time was
* spent creating the value.
*
* The value and its attachments are compressed, and both the compressed and uncompressed formats
* of the payloads are exposed by the cache record.
*
* The value, attachments, and metadata are optional and can be skipped when requesting a record.
* When the value or attachments have been skipped, the record will contain a payload with the ID
* and hash, but no buffer containing the associated data.
*/
class FCacheRecord
{
public:
/** Construct a null cache record. */
explicit FCacheRecord() = default;
/** Clone this cache record. Prefer to move records, and clone only when a copy is necessary. */
inline FCacheRecord Clone() const { return Record->Clone(); }
/** Returns the key that identifies this record in the cache. Always available in a non-null cache record. */
inline const FCacheKey& GetKey() const { return Record->GetKey(); }
/** Returns the metadata for the cache record unless it was skipped in the request. */
inline const FCbObject& GetMeta() const { return Record->GetMeta(); }
/** Returns the value. Null if the value was skipped in the request. */
inline FSharedBuffer GetValue() const { return Record->GetValue(); }
/** Returns the value payload. Always available in a non-null cache record. */
inline const FPayload& GetValuePayload() const { return Record->GetValuePayload(); }
/** Returns the attachment that matches the ID. Null if no match or attachments were skipped in the request. */
inline FSharedBuffer GetAttachment(const FPayloadId& Id) const { return Record->GetAttachment(Id); }
/** Returns the attachment payload that matches the ID. Null if no match or the cache record is null. */
inline const FPayload& GetAttachmentPayload(const FPayloadId& Id) const { return Record->GetAttachmentPayload(Id); }
/** Returns a view of the attachments. Always available in a non-null cache record, but buffer may be skipped. */
inline TConstArrayView<FPayload> GetAttachmentPayloads() const { return Record->GetAttachmentPayloads(); }
/** Whether this is null. */
inline bool IsNull() const { return !Record; }
/** Whether this is not null. */
inline bool IsValid() const { return !IsNull(); }
/** Whether this is not null. */
inline explicit operator bool() const { return IsValid(); }
/** Reset this to null. */
inline void Reset() { *this = FCacheRecord(); }
public:
// Internal API
/** Construct a cache record. Use Record.Clone() or Builder.Build[Async](). */
inline explicit FCacheRecord(Private::ICacheRecordInternal* InRecord)
: Record(InRecord)
{
}
private:
TUniquePtr<Private::ICacheRecordInternal> Record;
};
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* A cache record builder is used to construct a cache record.
*
* Create using ICache::CreateRecord, which must be given a key uniquely corresponds to the value
* and attachments for the cache record. Optional metadata may vary and may be non-deterministic.
*
* The value and attachments can be provided as buffers, which will be compressed, or as payloads
* which were previously compressed and have an identifier assigned.
*
* @see FCacheRecord
*/
class FCacheRecordBuilder
{
public:
/**
* Set the metadata for the cache record.
*
* The metadata is cloned if not owned.
*/
inline void SetMeta(FCbObject&& Meta)
{
return RecordBuilder->SetMeta(MoveTemp(Meta));
}
/**
* Set the value for the cache record.
*
* @param Buffer The value, which is cloned if not owned, and is compressed by the builder.
* @param Id An ID for the value that is unique within the scope of the cache record. If omitted
* the builder will create an ID by hashing the buffer.
* @return The ID that was provided or created.
*/
inline FPayloadId SetValue(const FSharedBuffer& Buffer, const FPayloadId& Id = FPayloadId())
{
return RecordBuilder->SetValue(Buffer, Id);
}
/**
* Set the value for the cache record.
*
* @param Payload The value payload, which is reset to null.
* @return The ID that was provided. Unique within the scope of the cache record.
*/
inline FPayloadId SetValue(FPayload&& Payload)
{
return RecordBuilder->SetValue(MoveTemp(Payload));
}
/**
* Add an attachment to the cache record.
*
* @param Buffer The attachment, which is cloned if not owned, and is compressed by the builder.
* @param Id An ID for the attachment that is unique within the scope of the cache record. If it
* is omitted the builder will create an ID by hashing the buffer.
* @return The ID that was provided or created.
*/
inline FPayloadId AddAttachment(const FSharedBuffer& Buffer, const FPayloadId& Id = FPayloadId())
{
return RecordBuilder->AddAttachment(Buffer, Id);
}
/**
* Add an attachment to the cache record.
*
* @param Payload The attachment payload, which is reset to null.
* @return The ID that was provided. Unique within the scope of the cache record.
*/
inline FPayloadId AddAttachment(FPayload&& Payload)
{
return RecordBuilder->AddAttachment(MoveTemp(Payload));
}
/**
* Build a cache record, which makes this builder subsequently unusable.
*
* Prefer BuildAsync() when the value or attachments are added from a buffer, as this must block
* on compression of those buffers before it can construct a cache record.
*/
inline FCacheRecord Build()
{
return RecordBuilder->Build();
}
/**
* Build a cache record asynchronously, which makes this builder subsequently unusable.
*
* Prefer Build() when the value and attachments are added by payload, as compression is already
* complete and BuildAsync() will complete immediately in that case.
*/
inline FRequest BuildAsync(FOnCacheRecordComplete&& Callback, EPriority Priority)
{
return RecordBuilder->BuildAsync(MoveTemp(Callback), Priority);
}
public:
// Internal API
inline explicit FCacheRecordBuilder(Private::ICacheRecordBuilderInternal* InRecordBuilder)
: RecordBuilder(InRecordBuilder)
{
}
private:
TUniquePtr<Private::ICacheRecordBuilderInternal> RecordBuilder;
};
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
} // DerivedData
} // UE