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UnrealEngineUWP/Engine/Source/Developer/DeveloperToolSettings/Classes
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dan thompson c54316a591 UnrealPak now uses the CookMetadata file to optionally write out size information for plugins. This information is written back to the cook metadata file, and is enable via a project packaging setting.
#rb fabian.giesen

[CL 26194673 by dan thompson in ue5-main branch]
2023-06-22 17:32:20 -04:00
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Settings
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CookerSettings.h
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