Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
1dcbbfe7e53da909578a03f67be90dd9203aeaaa
UnrealEngineUWP/Engine/Source/Developer/Android/AndroidTargetPlatform/Private
History
ethan geller c61fe9ef76 Add stream chunk override in per platform cook overrides.
#rb maxwell.hayes


#ROBOMERGE-SOURCE: CL 9826412 via CL 9826418 via CL 9826421
#ROBOMERGE-BOT: (v546-9757112)

[CL 9826427 by ethan geller in Main branch]
2019-10-24 19:53:53 -04:00
..
AndroidTargetDevice.h
Rename EBuildConfigurations::Type to EBuildConfiguration.
2019-08-09 17:35:36 -04:00
AndroidTargetDevice.inl
Rename EBuildConfigurations::Type to EBuildConfiguration.
2019-08-09 17:35:36 -04:00
AndroidTargetDeviceOutput.h
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
AndroidTargetDeviceOutput.inl
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
AndroidTargetPlatform.cpp
Add stream chunk override in per platform cook overrides.
2019-10-24 19:53:53 -04:00
AndroidTargetPlatform.h
Deprecating ARRAY_COUNT and changing it to UE_ARRAY_COUNT.
2019-09-28 08:19:35 -04:00
AndroidTargetPlatformModule.cpp
- Added early check before creating a TargetPlatform object if the PlatformInfo will be found (check a static function to see if it's usable before making it)
2019-08-12 18:12:07 -04:00
Powered by Gitea Page: 1053ms Template: 22ms
English
English
Licenses API