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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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1dab6a3c2ff034e50823509a6e13d286e128e4cc
UnrealEngineUWP/Engine/Source/Runtime/Projects
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justin marcus 1dab6a3c2f Fix TArray::CheckAddress() error when removing plugin from array. This was caused by the reference to the plugin shared pointer pointing into the array of plugins.
Fix empty plugin list not being removed from the map.
[REVIEW] [at]Francis.Herteau [at]Mike.Beach
#preflight 636ebee20c74adb48b6e567e

[CL 23108139 by justin marcus in ue5-main branch]
2022-11-11 19:34:38 -05:00
..
Private
Fix TArray::CheckAddress() error when removing plugin from array. This was caused by the reference to the plugin shared pointer pointing into the array of plugins.
2022-11-11 19:34:38 -05:00
Public
If a plugin contains a shader code library make sure to close it when unmounting the plugin
2022-10-20 04:48:12 -04:00
Projects.Build.cs
Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
2022-09-08 21:44:02 -04:00
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