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1cd287cbcf79f8aa116e64ca1f87f683d1de07b2
UnrealEngineUWP/Engine/Source/Developer/MeshBuilder
History
Max Chen 61603c83e4 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) at CL#8390086
#rb none

[CL 8393238 by Max Chen in Dev-Editor branch]
2019-09-01 02:03:35 -04:00
..
Private
Add an option to allow compute normals to use weight by area and angle.
2019-08-28 15:15:21 -04:00
Public
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
MeshBuilder.Build.cs
Updated module build configurations to follow our updated guidelines on using a library, you should always specify the full path to the library if you know it (in PublicAdditionalLibraries). This allows UBT to do up to date checking of the module and is faster.
2019-08-09 03:48:12 -04:00
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