Files
UnrealEngineUWP/Engine/Source/Developer/ShaderFormatOpenGL
Lukas Hermanns b1592891d8 Fixed cross-compilation of patch constant data for GLSL backend on AMD GPUs.
#rb Rolando.Caloca
#jira UE-77873
#lockdown Nick.Penwarden

[CL 8233883 by Lukas Hermanns in 4.23 branch]
2019-08-23 16:12:25 -04:00
..