Files
UnrealEngineUWP/Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/SmartObjectsModule.Build.cs
yoan stamant e6d36d7569 Remove references to deprecated plugin StructUtils (now part of CoreUObject)
#jira UE-216472
#rb devin.doucette

#changelist validated

[CL 34514179 by yoan stamant in ue5-main branch]
2024-06-19 17:04:50 -04:00

54 lines
952 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class SmartObjectsModule : ModuleRules
{
public SmartObjectsModule(ReadOnlyTargetRules Target) : base(Target)
{
UnsafeTypeCastWarningLevel = WarningLevel.Warning;
PublicIncludePaths.AddRange(
new string[] {
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"DeveloperSettings",
"Engine",
"AIModule",
"GameplayTags",
"GameplayAbilities",
"RHI",
"WorldConditions",
"NavigationSystem",
"TargetingSystem",
"PropertyBindingUtils",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"RenderCore",
"InputCore"
}
);
if (Target.bBuildEditor)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"UnrealEd",
"BlueprintGraph",
}
);
}
SetupGameplayDebuggerSupport(Target);
}
}
}