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1ac908e58b414beaf28221d7bd469cb46f67871f
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Core
/
Public
/
Serialization
History
matt peters
1ac908e58b
UPackage::SavedHash: Add the API that replaces UPackage->Guid. FIoHash SavedHash (or PackageSavedHash ) is now used instead on UPackage, FPackageSummary, and FAssetPackageData. Remark Guid as deprecated; we will remove it in 5.5. This replacement only applies to the editor; in the cooked game we are removing UPackage->Guid with no replacment because it is unnecessary and costs memory.
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[RN] Minor, Foundation #rb Zousar.Shaker [CL 31174668 by matt peters in ue5-main branch]
2024-02-05 10:52:11 -05:00
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Csv
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Formatters
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Archive.h
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ArchiveCookData.h
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ArchiveLoadCompressedProxy.h
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ArchiveProxy.h
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ArchiveSaveCompressedProxy.h
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ArchiveSerializedPropertyChain.h
Fixed up DerivedDataCache, DesktopPlatform, ApplicationCore, AssetRegistry, Core, CoreUObject, Projects, Sockets code to use EAllowShrinking instead of bools.
2024-01-17 19:51:06 -05:00
ArrayReader.h
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ArrayWriter.h
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BitArchive.h
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BitReader.h
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BitWriter.h
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BufferArchive.h
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BufferReader.h
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BufferWriter.h
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CompactBinary.h
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CompactBinaryContainerSerialization.h
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CompactBinaryPackage.h
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CompactBinarySerialization.h
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CompactBinaryValidation.h
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CompactBinaryValue.h
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CompactBinaryWriter.h
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CompressedChunkInfo.h
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CustomVersion.h
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FileRegions.h
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LargeMemoryData.h
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LargeMemoryReader.h
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LargeMemoryWriter.h
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LoadTimeTrace.h
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MappedName.h
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MemoryArchive.h
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MemoryHasher.h
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MemoryImage.h
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MemoryImageWriter.h
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MemoryLayout.h
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MemoryReader.h
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MemoryWriter.h
[MemoryWriter] template array allocator type; support 8/16 bit index sizes
2024-01-17 12:07:24 -05:00
NameAsStringIndexProxyArchive.h
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NameAsStringProxyArchive.h
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PackageWriter.h
UPackage::SavedHash: Add the API that replaces UPackage->Guid. FIoHash SavedHash (or PackageSavedHash ) is now used instead on UPackage, FPackageSummary, and FAssetPackageData. Remark Guid as deprecated; we will remove it in 5.5. This replacement only applies to the editor; in the cooked game we are removing UPackage->Guid with no replacment because it is unnecessary and costs memory.
2024-02-05 10:52:11 -05:00
StaticMemoryReader.h
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StructuredArchive.h
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StructuredArchiveAdapters.h
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StructuredArchiveChildReader.h
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StructuredArchiveDefines.h
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StructuredArchiveFormatter.h
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StructuredArchiveFwd.h
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StructuredArchiveNameHelpers.h
Added FArchiveFromStructuredArchiveImpl::operator<< overload for FObjectPtr - fixes crash when serializing TSubclassOf.
2023-12-21 11:41:57 -05:00
StructuredArchiveSlotBase.h
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StructuredArchiveSlots.h
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VarInt.h
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