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1aa0321fccc30cedf32be50a87f041e04041ecd2
UnrealEngineUWP/Engine/Source/Developer/AssetTools/Public
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Dan Oconnor 2075fd7981 #UE4 I will not use uniform initialization syntax, I will not use uniform initialization syntax, I will not use uniform initialization syntax
[CL 2118171 by Dan Oconnor in Main branch]
2014-06-26 13:17:12 -04:00
..
AssetToolsModule.h
#UE4 adding an accessor so that I don't have to copy/paste the loadmodule call, matches the empty module template...
2014-06-16 14:26:53 -04:00
AssetTypeActions_Base.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
AssetTypeActions_CSVAssetBase.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
IAssetTools.h
Merged GitHub pull request #202 to main.
2014-06-17 16:16:40 -04:00
IAssetTypeActions.h
#UE4 I will not use uniform initialization syntax, I will not use uniform initialization syntax, I will not use uniform initialization syntax
2014-06-26 13:17:12 -04:00
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