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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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1a99ad4e08cb576e415f011b19e27b02f48ff621
UnrealEngineUWP/Engine
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jeannoe morissette 1a99ad4e08 VulkanRHI: Use the DimensionOverride in DumpGPU when dumping slices of arrays individually.
#rb Guillaume.Abadie
#preflight 64540c32fd4b8f4e0d8b1d4c
#rnx

[CL 25341401 by jeannoe morissette in ue5-main branch]
2023-05-04 16:04:03 -04:00
..
Binaries
…
Build
Fixing typo from CL 25336128 (Fixing hardware keyboard input not passing through IME)
2023-05-04 12:12:43 -04:00
Config
Change default ASTC encoding preset from Fast to Medium
2023-05-04 09:55:26 -04:00
Documentation
Documentation for build tools
2023-04-22 00:47:48 -04:00
Extras
Adds display channel selectors in the texture viewer
2023-05-02 15:37:31 -04:00
Platforms/Hololens
D3D12 Platform Header Cleanup
2023-04-28 14:19:55 -04:00
Plugins
Improved the behavior of actor selector struct when not using class selection by losing the reference
2023-05-04 15:34:29 -04:00
Programs
…
Shaders
Fix stereo nanite depth output on platforms with direct access to HTILE.
2023-05-04 15:55:49 -04:00
Source
VulkanRHI: Use the DimensionOverride in DumpGPU when dumping slices of arrays individually.
2023-05-04 16:04:03 -04:00
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