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15 lines
788 B
C
15 lines
788 B
C
// Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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#pragma once
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//#include "GameplayTagAssetInterface.h"
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//#include "GameplayTagsManager.h"
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//#include "GameplayTagContainer.h"
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#include "SkillSystemLog.h"
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DECLARE_STATS_GROUP(TEXT("SkillSystem"), STATGROUP_SkillSystem, STATCAT_Advanced);
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DECLARE_CYCLE_STAT_EXTERN(TEXT("GameplayEffectsHasAnyTagTime"), STAT_GameplayEffectsHasAnyTag, STATGROUP_SkillSystem, );
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DECLARE_CYCLE_STAT_EXTERN(TEXT("GameplayEffectsTick"), STAT_GameplayEffectsTick, STATGROUP_SkillSystem, );
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DECLARE_CYCLE_STAT_EXTERN(TEXT("CanApplyAttributeModifiers"), STAT_GameplayEffectsCanApplyAttributeModifiers, STATGROUP_SkillSystem, );
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DECLARE_CYCLE_STAT_EXTERN(TEXT("GetActiveEffectsData"), STAT_GameplayEffectsGetActiveEffectsData, STATGROUP_SkillSystem, ); |