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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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1a4bf7ac8be1a515b514b0c8d3af4e9ff9749ac8
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform/Private
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Ben Marsh 4cc9c102b6 Change detection of default engine for projects; just look for any valid engine directory up the hierarchy.
[CL 2074365 by Ben Marsh in Main branch]
2014-05-15 13:07:56 -04:00
..
Mac
Add a Mac FFeedbackContext which shows the log window during slow tasks. Windows version displays a nice status message and progress bar, but this will do for now. Will be used to recompile out-of-date binaries on startup.
2014-05-14 18:56:27 -04:00
Windows
Fix updates not writing out to the log in FWindowsNativeFeedbackContext.
2014-05-14 19:56:42 -04:00
DesktopPlatformBase.cpp
Change detection of default engine for projects; just look for any valid engine directory up the hierarchy.
2014-05-15 13:07:56 -04:00
DesktopPlatformBase.h
Clean binaries and intermediates before upgrading projects. Prevents stale build products, and allows detecting missing binaries on startup.
2014-05-14 19:11:30 -04:00
DesktopPlatformModule.cpp
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
DesktopPlatformPrivatePCH.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
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