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UMeshElementsVisualizer::SetMeshAccessFunction() now takes a TFunction with a TFunctionRef argument, instead of with a FDynamicMesh3* argument. This allows the UMeshElementsVisualizer to access the target mesh via the ProcessMesh()-style call on a UPreviewMesh, UDynamicMesh, etc, rather than receiving direct pointer access. See UWeldMeshEdgesTool::Setup() for example usage. Add UMeshOpPreviewWithBackgroundCompute::ProcessCurrentMesh(), which forwards to the embedded UPreviewMesh::ProcessMesh() (which can be used with the above) Add UE::ToolTarget::GetMeshDescriptionCopy() to ModelingToolTargetUtil, similar to existing DynamicMesh variant that will auto-compute tangents if necessary. #rb none #rnx #jira none #preflight 60c8def586ce760001d8de51 #fyi semion.piskarev [CL 16679472 by Ryan Schmidt in ue5-main branch]