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1995ebcbd3230c5615e8809a6c218ffa248ee6ac
UnrealEngineUWP/Engine/Source
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Nicholas Davies 1995ebcbd3 [INTEGRATE] merge UE4-LauncherDev > UE4
Friends & Chat changes up to 2588351

[CL 2591733 by Nicholas Davies in Main branch]
2015-06-18 06:37:43 -04:00
..
Developer
[INTEGRATE] merge UE4-LauncherDev > UE4
2015-06-18 06:37:43 -04:00
Editor
[UE-17186] No longer destroying pins on reconstruction when the types dont match on load, instead relying on compile errors/warnings. This bug was caused by code changes to a node that made the pin type more restrictive. In this case we definitely don't want to destroy connections, and we could not find a case where destroying connections on load was advisable.
2015-06-17 19:51:38 -04:00
Programs
CIS fix for Mac SDK
2015-06-17 15:45:58 -04:00
Runtime
Converted PMC from plugin to module
2015-06-18 06:21:23 -04:00
ThirdParty
Android x86_64 support - pr #914 (also adds support for ndk-r10e clang 3.6)
2015-06-17 12:56:56 -04:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
Fixing UBT by removing unreferenced variable introduced by CL 2561288
2015-05-21 19:32:37 -04:00
UE4Game.Target.cs
[INTEGRATE] Change 2566718 by Matthew.Griffin@Matthew.Griffin_G5772_Integration on 2015/05/27 11:42:54
2015-06-03 08:20:19 -04:00
UE4Server.Target.cs
…
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