Files
UnrealEngineUWP/Engine/Source/Programs/CrashReportClient/Private/Windows/CrashReportClientMainWindows.cpp
Arciel Rekman 19116aa1a5 Fix crash reporter missing in Linux builds.
#rb Ben.Marsh (discussed)
#fyi Ben.Marsh, Matt.Kuhlenschmidt
#lockdown Nick.Penwarden

[CL 3622648 by Arciel Rekman in Main branch]
2017-09-01 12:46:25 -04:00

16 lines
371 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#include "CrashReportClientApp.h"
#include "WindowsHWrapper.h"
/**
* WinMain, called when the application is started
*/
int WINAPI WinMain(_In_ HINSTANCE hInInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPSTR, _In_ int nCmdShow)
{
// Run the app
RunCrashReportClient(GetCommandLineW());
return 0;
}