This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
18d62201bb7ba11b2a4e590270c8d09caa67ebc4
UnrealEngineUWP
/
Engine
/
Source
/
Developer
/
Profiler
/
Private
History
patrick boutot
e046478394
Slate: Deprecate SListView::ItemHeight and STreeViewItemHeight. ItemHeight and ItemWidth are only used when the panel is is as a tile or both value are assigned. With TreeView and ListView, you can't assigned both. The function are protected, a subclass of those could but it's up to them to expose the ItemHeight and ItemWidth. This behavior changed was introduced with CL 7634094.
...
#jira UE-210415 #rb editor-ui-systems [CL 33404292 by patrick boutot in ue5-main branch]
2024-05-02 14:31:41 -04:00
..
Widgets
…
ProfilerCommands.cpp
…
ProfilerCommands.h
…
ProfilerDataProvider.cpp
…
ProfilerDataProvider.h
…
ProfilerDataSource.cpp
…
ProfilerDataSource.h
…
ProfilerFPSAnalyzer.cpp
…
ProfilerFPSAnalyzer.h
…
ProfilerManager.cpp
…
ProfilerManager.h
…
ProfilerModule.cpp
…
ProfilerRawStatsForMemory.cpp
…
ProfilerRawStatsForMemory.h
…
ProfilerRawStatsForThreadView.cpp
…
ProfilerRawStatsForThreadView.h
…
ProfilerSample.cpp
…
ProfilerSample.h
…
ProfilerSession.cpp
…
ProfilerSession.h
…
ProfilerStream.cpp
…
ProfilerStream.h
…
ProfilerStyle.cpp
…
ProfilerStyle.h
…