You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rb trivial #preflight 60ec924b0123b70001bc5eab #ROBOMERGE-SOURCE: CL 16830250 #ROBOMERGE-BOT: (v836-16769935) [CL 16830282 by rob gay in ue5-main branch]
228 lines
7.5 KiB
C++
228 lines
7.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
|
|
#include "Engine/Engine.h"
|
|
#include "MetasoundAssetBase.h"
|
|
#include "Subsystems/EngineSubsystem.h"
|
|
#include "UObject/Object.h"
|
|
|
|
#include "MetasoundUObjectRegistry.generated.h"
|
|
|
|
|
|
/** The subsystem in charge of the MetaSound asset registry */
|
|
UCLASS()
|
|
class METASOUNDENGINE_API UMetaSoundAssetSubsystem : public UEngineSubsystem
|
|
{
|
|
GENERATED_BODY()
|
|
|
|
public:
|
|
virtual void Initialize(FSubsystemCollectionBase& InCollection) override;
|
|
virtual void Deinitialize() override;
|
|
|
|
static UMetaSoundAssetSubsystem& Get()
|
|
{
|
|
check(GEngine);
|
|
return *GEngine->GetEngineSubsystem<UMetaSoundAssetSubsystem>();
|
|
}
|
|
|
|
void AddOrUpdateAsset(const FAssetData& InAssetData);
|
|
void RemoveAsset(const FAssetData& InAssetData);
|
|
|
|
protected:
|
|
void PostEngineInit();
|
|
void PostInitAssetScan();
|
|
};
|
|
|
|
namespace Metasound
|
|
{
|
|
/** Interface for an entry into the Metasound-UObject Registry.
|
|
*
|
|
* An entry provides information linking a FMetasoundFrontendArchetype to a UClass.
|
|
* It also provides methods for accessing the FMetasoundAssetBase from a UObject.
|
|
*/
|
|
class IMetasoundUObjectRegistryEntry
|
|
{
|
|
public:
|
|
virtual ~IMetasoundUObjectRegistryEntry() = default;
|
|
|
|
/** Archetype name associated with this entry. */
|
|
virtual const FMetasoundFrontendVersion& GetArchetypeVersion() const = 0;
|
|
|
|
/** UClass associated with this entry. */
|
|
virtual UClass* GetUClass() const = 0;
|
|
|
|
/** Returns true if the UObject is of a Class which is a child of this UClass associated with this entry. */
|
|
virtual bool IsChildClass(const UObject* InObject) const = 0;
|
|
|
|
/** Returns true if the UClass is a child of this UClass associated with this entry. */
|
|
virtual bool IsChildClass(const UClass* InClass) const = 0;
|
|
|
|
/** Attempts to cast the UObject to an FMetasoundAssetBase */
|
|
virtual FMetasoundAssetBase* Cast(UObject* InObject) const = 0;
|
|
|
|
/** Attempts to cast the UObject to an FMetasoundAssetBase */
|
|
virtual const FMetasoundAssetBase* Cast(const UObject* InObject) const = 0;
|
|
|
|
/** Creates a new object of the UClass type. */
|
|
virtual UObject* NewObject(UPackage* InPackage, const FName& InName) const = 0;
|
|
|
|
private:
|
|
IMetasoundUObjectRegistryEntry() = default;
|
|
|
|
/** Only the TMetasoundUObjectRegistryEntry can construct this class. */
|
|
template<typename UClassType>
|
|
friend class TMetasoundUObjectRegistryEntry;
|
|
};
|
|
|
|
/** An entry into the Metasound-UObject registry.
|
|
*
|
|
* @Tparam UClassType A class which derives from UObject and FMetasoundAssetBase.
|
|
*/
|
|
template<typename UClassType>
|
|
class TMetasoundUObjectRegistryEntry : public IMetasoundUObjectRegistryEntry
|
|
{
|
|
// Ensure that this is a subclass of FMetasoundAssetBase and UObject.
|
|
static_assert(std::is_base_of<FMetasoundAssetBase, UClassType>::value, "UClass must be derived from FMetasoundAssetBase");
|
|
static_assert(std::is_base_of<UObject, UClassType>::value, "UClass must be derived from UObject");
|
|
|
|
public:
|
|
TMetasoundUObjectRegistryEntry(const FMetasoundFrontendVersion& InArchetypeVersion)
|
|
: ArchetypeVersion(InArchetypeVersion)
|
|
{
|
|
}
|
|
|
|
virtual ~TMetasoundUObjectRegistryEntry() = default;
|
|
|
|
virtual const FMetasoundFrontendVersion& GetArchetypeVersion() const override
|
|
{
|
|
return ArchetypeVersion;
|
|
}
|
|
|
|
UClass* GetUClass() const override
|
|
{
|
|
return UClassType::StaticClass();
|
|
}
|
|
|
|
bool IsChildClass(const UObject* InObject) const override
|
|
{
|
|
if (nullptr != InObject)
|
|
{
|
|
return InObject->IsA(UClassType::StaticClass());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool IsChildClass(const UClass* InClass) const override
|
|
{
|
|
if (nullptr != InClass)
|
|
{
|
|
return InClass->IsChildOf(UClassType::StaticClass());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
FMetasoundAssetBase* Cast(UObject* InObject) const override
|
|
{
|
|
if (nullptr == InObject)
|
|
{
|
|
return nullptr;
|
|
}
|
|
return static_cast<FMetasoundAssetBase*>(CastChecked<UClassType>(InObject));
|
|
}
|
|
|
|
const FMetasoundAssetBase* Cast(const UObject* InObject) const override
|
|
{
|
|
if (nullptr == InObject)
|
|
{
|
|
return nullptr;
|
|
}
|
|
return static_cast<const FMetasoundAssetBase*>(CastChecked<const UClassType>(InObject));
|
|
}
|
|
|
|
UObject* NewObject(UPackage* InPackage, const FName& InName) const override
|
|
{
|
|
return ::NewObject<UClassType>(InPackage, InName);
|
|
}
|
|
|
|
private:
|
|
|
|
FMetasoundFrontendVersion ArchetypeVersion;
|
|
};
|
|
|
|
|
|
/** IMetaoundUObjectRegistry contains IMetasoundUObjectRegistryEntrys.
|
|
*
|
|
* Registered UObject classes can utilize the Metasound Editor. It also enables
|
|
* the creation of a UObject directly from a FMetasoundFrontendDocument.
|
|
*/
|
|
class METASOUNDENGINE_API IMetasoundUObjectRegistry
|
|
{
|
|
public:
|
|
virtual ~IMetasoundUObjectRegistry() = default;
|
|
|
|
/** Return static singleton instance of the registry. */
|
|
static IMetasoundUObjectRegistry& Get();
|
|
|
|
/** Register all preferred archetypes of the UClass.
|
|
*
|
|
* All Archtypes returned by the default objects GetSupportedArchetypeVersions() will be registered.
|
|
*/
|
|
template<typename UClassType>
|
|
static void RegisterUClassPreferredArchetypes()
|
|
{
|
|
static_assert(std::is_base_of<FMetasoundAssetBase, UClassType>::value, "UClass must be derived from FMetasoundAssetBase");
|
|
|
|
const TArray<FMetasoundFrontendVersion>& SupportedArchetypeVersions = GetDefault<UClassType>()->GetSupportedArchetypeVersions();
|
|
|
|
for (const FMetasoundFrontendVersion& Version : SupportedArchetypeVersions)
|
|
{
|
|
IMetasoundUObjectRegistry::RegisterUClassArchetype<UClassType>(Version);
|
|
}
|
|
}
|
|
|
|
/** Register an archetype for the UClass.
|
|
*
|
|
* @param InArchetypeVerison - The version of the FMetasoundFrontendArchetype to associate with the UClass.
|
|
*/
|
|
template<typename UClassType>
|
|
static void RegisterUClassArchetype(const FMetasoundFrontendVersion& InArchetypeVersion)
|
|
{
|
|
using FRegistryEntryType = TMetasoundUObjectRegistryEntry<UClassType>;
|
|
|
|
IMetasoundUObjectRegistry::Get().RegisterUClassArchetype(MakeUnique<FRegistryEntryType>(InArchetypeVersion));
|
|
}
|
|
|
|
/** Adds an entry to the registry. */
|
|
virtual void RegisterUClassArchetype(TUniquePtr<IMetasoundUObjectRegistryEntry>&& InEntry) = 0;
|
|
|
|
/** Returns all UClasses registered to the archetype name. */
|
|
virtual TArray<UClass*> GetUClassesForArchetype(const FMetasoundFrontendVersion& InArchetypeVersion) const = 0;
|
|
|
|
/** Creates a new object from a metasound document.
|
|
*
|
|
* @param InClass - A registered UClass to create.
|
|
* @param InDocument - The FMetasoundFrontendDocument to use when creating the class.
|
|
* @param InArchetypeVersion - The version of the FMetasoundFrontendArchetype to use when creating the class.
|
|
* @param InPath - If in editor, the created asset will be stored at this content path.
|
|
*
|
|
* @return A new object. A nullptr on error.
|
|
*/
|
|
virtual UObject* NewObject(UClass* InClass, const FMetasoundFrontendDocument& InDocument, const FString& InPath) const = 0;
|
|
|
|
/** Returns true if the InObject is of a class or child class which is registered. */
|
|
virtual bool IsRegisteredClass(UObject* InObject) const = 0;
|
|
|
|
/** Returns casts the UObject to a FMetasoundAssetBase if the UObject is of a registered type.
|
|
* If the UObject's UClass is not registered, then a nullptr is returned.
|
|
*/
|
|
virtual FMetasoundAssetBase* GetObjectAsAssetBase(UObject* InObject) const = 0;
|
|
|
|
/** Returns casts the UObject to a FMetasoundAssetBase if the UObject is of a registered type.
|
|
* If the UObject's UClass is not registered, then a nullptr is returned.
|
|
*/
|
|
virtual const FMetasoundAssetBase* GetObjectAsAssetBase(const UObject* InObject) const = 0;
|
|
};
|
|
} // namespace Metasound
|