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UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Metasound.uplugin
iniside 4557ef452d PR #8124: Fix cooking when MetaSound plugin is enabled (Contributed by iniside)
#jira UE-117451


#ROBOMERGE-SOURCE: CL 16589784
#ROBOMERGE-BOT: (v828-16531559)

[CL 16590313 by iniside in ue5-main branch]
2021-06-08 14:36:11 -04:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "MetaSound",
"Description": "A high-performance audio system that enables sound designers to have complete control over audio DSP graph generation of sound sources, via sample-accurate control and modulation of sound using audio parameters and audio events from game data and Blueprints",
"Category": "Audio",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": true,
"IsBetaVersion": true,
"Installed": false,
"Modules": [
{
"Name": "MetasoundGraphCore",
"Type": "Runtime",
"LoadingPhase": "PreDefault"
},
{
"Name": "MetasoundGenerator",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "MetasoundFrontend",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "MetasoundStandardNodes",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "MetasoundEngine",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "MetasoundEditor",
"Type": "UncookedOnly",
"LoadingPhase": "PostDefault"
}
],
"Plugins": [
{
"Name": "AudioWidgets",
"Enabled": true
},
{
"Name": "AudioSynesthesia",
"Enabled": true
}
]
}