Files
UnrealEngineUWP/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
Nick Shin 08c40b7f78 HTML5 - remove more HTML5 targets -- this time, from uplugins
tested by packaging for desktop and HTML5

#jira UEMOB-482  HTML5 as a platform extension
#rn
#rb none
#fyi josh.adams

[CL 9542570 by Nick Shin in Main branch]
2019-10-10 17:17:01 -04:00

29 lines
648 B
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{
"FileVersion" : 3,
"Version" : 1,
"VersionName" : "1.0",
"FriendlyName" : "Custom Mesh Component",
"Description" : "A new renderable Component class that allows you to specify custom geometry via C++ or Blueprint.",
"Category" : "Rendering",
"CreatedBy" : "Epic Games, Inc.",
"CreatedByURL" : "http://epicgames.com",
"DocsURL" : "",
"MarketplaceURL" : "",
"SupportURL" : "",
"EnabledByDefault" : true,
"CanContainContent" : false,
"IsBetaVersion" : false,
"Installed" : false,
"Modules" :
[
{
"Name" : "CustomMeshComponent",
"Type" : "Runtime",
"LoadingPhase" : "Default",
"BlacklistPlatforms" :
[
]
}
]
}