Files
UnrealEngineUWP/Engine/Plugins/Runtime/AudioModulation/AudioModulation.uplugin
Rob Gay c966d3efd8 Edigrate fixes from 4.26: SoundCueTemplate update & Modulation Mix crash fix
#rb none
#jira none

[CL 14372610 by Rob Gay in ue5-main branch]
2020-09-22 23:55:45 -04:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "2.0",
"FriendlyName": "Audio Modulation",
"Description": "Default implementation of Audio Modulation in the Unreal Audio Engine.",
"Category": "Audio",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": true,
"IsBetaVersion": true,
"IsExperimentalVersion": false,
"Installed": false,
"Modules": [
{
"Name": "AudioModulation",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "AudioModulationEditor",
"Type": "Editor",
"LoadingPhase": "PostEngineInit"
}
]
}