Files
UnrealEngineUWP/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
Jack Porter 30064f87e0 Change AndroidDeviceProfileSelector editor module loading phase to manual
#jira None
#rb None
#fyi Allan.Bentham, Jules.Blok

[CL 10902137 by Jack Porter in Dev-Mobile branch]
2020-01-08 02:38:10 -05:00

36 lines
821 B
Plaintext

{
"FileVersion" : 3,
"Version" : 1,
"VersionName" : "1.0",
"FriendlyName" : "Android Device Profile Selector",
"Description" : "Android Device Profile Selector used show selection of device profiles on hardware",
"Category" : "Device Profile Selectors",
"CreatedBy" : "Epic Games, Inc.",
"CreatedByURL" : "http://epicgames.com",
"DocsURL" : "",
"MarketplaceURL" : "",
"SupportURL" : "",
"EnabledByDefault" : true,
"CanContainContent" : false,
"IsBetaVersion" : false,
"Installed" : false,
"Modules" :
[
{
"Name" : "AndroidDeviceProfileSelector",
"Type": "Editor",
"LoadingPhase" : "None"
},
{
"Name" : "AndroidDeviceProfileSelectorRuntime",
"Type" : "RuntimeNoCommandlet",
"LoadingPhase" : "PostConfigInit",
"WhitelistPlatforms" :
[
"Android",
"Lumin"
]
}
]
}