Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Scripts
graeme thornton 68011e3624 During staging, guard against the target platforms cooked data folder not existing. This can happen when making builds that re-use previously generated pak files.
This change is a re-implementation of a previous fix for the same issue that was lost during the move from UE4->UE5

#preflight 619e28d3aa4521f9e7b6c0c2

#ROBOMERGE-AUTHOR: graeme.thornton
#ROBOMERGE-SOURCE: CL 18284269 via CL 18284297 via CL 18284301 via CL 18284323 via CL 18284325 via CL 18285442 via CL 18285467
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18285476 by graeme thornton in ue5-release-engine-test branch]
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