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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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178cb44abb4e54600bb9a8665ebbf7c95f00264e
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private
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michael balzer dd06e1ffc4 GeometryCore: Fix TDynamicMeshOverlay<>::CompactInPlace() not compacting ElementTriangles vector
#preflight 6141714f599fd80001483188, 6141713b3c7c6700017f4923
#rnx

[CL 17520863 by michael balzer in ue5-main branch]
2021-09-15 11:40:12 -04:00
..
CompGeom
GeometryCore: Add minimal UE::Math::TVector2<T> implementation and FVector2f/2d typedefs locally in GeometryCore VectorTypes.h. Replace existing FVector2<T> with this class, in preparation for LWC conversion. FVector2 members ::Distance() and ::DistanceSquared() moved to free functions. Update all call sites and references to FVector2.
2021-08-30 18:02:34 -04:00
DynamicMesh
GeometryCore: Fix TDynamicMeshOverlay<>::CompactInPlace() not compacting ElementTriangles vector
2021-09-15 11:40:12 -04:00
Generators
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Intersection
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Parameterization
remove ensure on packing failure, handle the error propagating up
2021-08-11 13:49:24 -04:00
Spatial
MeshModelingTools: Added a CubeGrid tool, which allows for blocky boolean operations on an orientable power-of-two grid.
2021-09-15 11:24:08 -04:00
Util
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GeometryCoreModule.cpp
GeometryCore: Add LogGeometry category, add generic FGeometryResult w/ result code and FGeometryError/FGeometryWarning, add as optional return from FDynamicMeshOperator.
2021-07-22 01:03:13 -04:00
IndexUtil.cpp
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MathUtil.cpp
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