Files
UnrealEngineUWP/Engine/Source/ThirdParty/RapidJSON/RapidJSON.Build.cs
christopher waters 4fc47696da Fixing NonUnity Headers.
[CL 32216654 by christopher waters in ue5-main branch]
2024-03-13 12:07:38 -04:00

16 lines
370 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class RapidJSON : ModuleRules
{
public RapidJSON(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
IWYUSupport = IWYUSupport.None;
PublicSystemIncludePaths.Add(Path.Combine(Target.UEThirdPartySourceDirectory, "RapidJSON", "1.1.0"));
}
}