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UnrealEngineUWP
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17554cd989b4f2a7ee3d06dc94de870a0eb39dc3
UnrealEngineUWP
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Engine
/
Source
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Runtime
/
UMG
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Private
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kevin macaulayvacher
276d09f6df
Remove all simple usage of REN_ForceNoResetLoaders from the codebase since the flag has been deprecated and currently does nothing. Simple in this case is direct use of the flag with no conditional logic. More complex uses were removed in another change.
...
#rnx #rb Francis.Hurteau [CL 34424068 by kevin macaulayvacher in ue5-main branch]
2024-06-17 11:55:02 -04:00
..
Animation
Sequencer: Fix issues where CreateTransientPlaybackState fails due to being called during a level load whene there is no editor world.
2024-06-13 05:54:10 -04:00
Binding
Replaced EAutomationTestFlags::ApplicationContextMask with EAutomationTestFlags_ApplicationContextMask.
2024-06-13 07:06:47 -04:00
Blueprint
…
Components
Fix to TakeWidget when the Widget is not part of an asset
2024-06-06 16:59:48 -04:00
Slate
Add CSV Substats to Slate
2024-05-31 13:05:16 -04:00
DragDropOperation.cpp
…
SlateBlueprintLibrary.cpp
…
UMGModule.cpp
Fixed so sprinkled GEntityManagerForDebugging is set to __declspec(selectany) to prevent duplicate symbol errors when merging modules
2024-05-14 20:25:36 -04:00
UMGPrivate.h
…
UMGStyle.cpp
…
UserWidget.cpp
Add a ensure to detect a null extension and prevent a crash
2024-06-11 12:41:26 -04:00
UWidgetNavigation.cpp
…
WidgetBlueprintGeneratedClass.cpp
Remove usage of REN_ForceNoResetLoaders from the codebase since the flag has been deprecated. These removals all pertain to conditional use of the flag which usually ends up cleaning up the code a bit more than only removing the flag.
2024-06-14 13:04:06 -04:00
WidgetBlueprintLibrary.cpp
…
WidgetChild.cpp
…
WidgetLayoutLibrary.cpp
…
WidgetTree.cpp
Remove all simple usage of REN_ForceNoResetLoaders from the codebase since the flag has been deprecated and currently does nothing. Simple in this case is direct use of the flag with no conditional logic. More complex uses were removed in another change.
2024-06-17 11:55:02 -04:00