Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Public/ProfilingDebugging
luke thatcher 596da59001 Add RHI_NEW_GPU_PROFILER define to remove legacy GPU profiling code, in preparation for implementing the new GPU profiler
Refactored parts of D3D12 submission
 - Grouped query range by the heap pointer at the payload/queue level, and simplified the batching code.
 - Added ProfilerTOP and ProfilerBOP timestamp types, used by the new profiler.

#rb Christopher.Waters
#jira UE-177298

[CL 33373342 by luke thatcher in ue5-main branch]
2024-05-01 11:18:39 -04:00
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