Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
17554cd989b4f2a7ee3d06dc94de870a0eb39dc3
UnrealEngineUWP/Engine/Source/Runtime/GeometryFramework/Public/Components
History
jimmy andrews 51884fb8b9 Add option to remove extra material slots when configuring materials on a dynamic mesh component from an array, so that it will only have the materials in the array + make that the default behavior
#rb David.Hill

[CL 33319308 by jimmy andrews in ue5-main branch]
2024-04-30 01:03:41 -04:00
..
BaseDynamicMeshComponent.h
…
BaseDynamicMeshSceneProxy.h
Expose mehtods that create and update FMeshRenderBufferSets from FDynamicMesh3 so this can be used outside the DynamicMeshSceneProxy.
2024-04-16 14:28:43 -04:00
DynamicMeshComponent.h
Add option to remove extra material slots when configuring materials on a dynamic mesh component from an array, so that it will only have the materials in the array + make that the default behavior
2024-04-30 01:03:41 -04:00
MeshRenderBufferSet.h
Expose mehtods that create and update FMeshRenderBufferSets from FDynamicMesh3 so this can be used outside the DynamicMeshSceneProxy.
2024-04-16 14:28:43 -04:00
MeshRenderDecomposition.h
…
Powered by Gitea Page: 1078ms Template: 14ms
English
English
Licenses API