You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
* Handle most errors during Horde block download as non-fatal (allow other files to be downloaded if one file hits an error) * Account for block cache creation time when logging individual file download rate * Add explicit EDownloadRetryMode::Disconnect code to prevent subsequent server requests, distinct from from Abort code * Propagate errors from few more places when decoding auth tokens [CL 34514495 by yuriy odonnell in ue5-main branch]
15 lines
192 B
C++
15 lines
192 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "UnsyncCommon.h"
|
|
|
|
#define UNSYNC_VERSION_STR "1.0.79"
|
|
|
|
namespace unsync {
|
|
|
|
const std::string&
|
|
GetVersionString();
|
|
|
|
}
|