Files
UnrealEngineUWP/Engine/Source/Programs/Unsync/Private/UnsyncVersion.h
yuriy odonnell accfc7e7fe unsync - Improve error checking and handling
* Handle most errors during Horde block download as non-fatal (allow other files to be downloaded if one file hits an error)
* Account for block cache creation time when logging individual file download rate
* Add explicit EDownloadRetryMode::Disconnect code to prevent subsequent server requests, distinct from from Abort code
* Propagate errors from few more places when decoding auth tokens

[CL 34514495 by yuriy odonnell in ue5-main branch]
2024-06-19 17:14:41 -04:00

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192 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "UnsyncCommon.h"
#define UNSYNC_VERSION_STR "1.0.79"
namespace unsync {
const std::string&
GetVersionString();
}