Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildAccelerator/Common/Private/UbaObjectFileElf.cpp
henrik karlsson a698ad4a9c [UBA]
* Added exclusions for exports in UbObjTool and added D3D12SDKVersion and friends to exclusion list
* Fixed so UbaObjTool works for linux (or builds at least)
* Added version to importexport files

[CL 33840177 by henrik karlsson in ue5-main branch]
2024-05-22 15:22:17 -04:00

248 lines
7.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "UbaObjectFileElf.h"
#include "UbaFileAccessor.h"
namespace uba
{
struct Elf64Header
{
unsigned char e_ident[16]; /* Magic number and other info */
u16 e_type; /* Object file type */
u16 e_machine; /* Architecture */
u32 e_version; /* Object file version */
u64 e_entry; /* Entry point virtual address */
u64 e_phoff; /* Program header table file offset */
u64 e_shoff; /* Section header table file offset */
u32 e_flags; /* Processor-specific flags */
u16 e_ehsize; /* ELF header size in bytes */
u16 e_phentsize; /* Program header table entry size */
u16 e_phnum; /* Program header table entry count */
u16 e_shentsize; /* Section header table entry size */
u16 e_shnum; /* Section header table entry count */
u16 e_shstrndx; /* Section header string table index */
};
struct Elf64SectionHeader
{
u32 sh_name; /* Section name (string tbl index) */
u32 sh_type; /* Section type */
u64 sh_flags; /* Section flags */
u64 sh_addr; /* Section virtual addr at execution */
u64 sh_offset; /* Section file offset */
u64 sh_size; /* Section size in bytes */
u32 sh_link; /* Link to another section */
u32 sh_info; /* Additional section information */
u64 sh_addralign; /* Section alignment */
u64 sh_entsize; /* Entry size if section holds table */
};
struct Elf64Sym
{
u32 st_name; /* Symbol name (string tbl index) */
u8 st_info; /* Symbol type and binding */
u8 st_other; /* Symbol visibility */
u16 st_shndx; /* Section index */
u64 st_value; /* Symbol value */
u64 st_size; /* Symbol size */
};
#define EM_X86_64 62 /* AMD x86-64 architecture */
#define SHT_SYMTAB 2 /* Symbol table */
#define SHT_DYNSYM 11 /* Dynamic linker symbol table */
#define STT_OBJECT 1 /* Symbol is a data object */
#define STT_FUNC 2 /* Symbol is a code object */
#define STB_WEAK 2 /* Weak symbol */
#define ELF32_ST_BIND(val) (((unsigned char) (val)) >> 4)
#define ELF32_ST_TYPE(val) ((val) & 0xf)
#define ELF32_ST_INFO(bind, type) (((bind) << 4) + ((type) & 0xf))
/* Both Elf32_Sym and Elf64_Sym use the same one-byte st_info field. */
#define ELF64_ST_BIND(val) ELF32_ST_BIND (val)
#define ELF64_ST_TYPE(val) ELF32_ST_TYPE (val)
#define ELF64_ST_INFO(bind, type) ELF32_ST_INFO ((bind), (type))
// These are symbols that are added to all dlls through some macros.
// When merging dlls we need to remove duplicates of these
UnorderedSymbols ObjectFileElf::PotentiallyDuplicatedSymbols =
{
#if 0 // This is not needed anymore
// REPLACEMENT_OPERATOR_NEW_AND_DELETE
"_Znwm",
"_Znam",
"_ZnwmRKSt9nothrow_t",
"_ZnamRKSt9nothrow_t",
"_ZnwmSt11align_val_t",
"_ZnamSt11align_val_t",
"_ZnwmSt11align_val_tRKSt9nothrow_t",
"_ZnamSt11align_val_tRKSt9nothrow_t",
"_ZdlPv",
"_ZdaPv",
"_ZdlPvRKSt9nothrow_t",
"_ZdaPvRKSt9nothrow_t",
"_ZdlPvm",
"_ZdaPvm",
"_ZdlPvmRKSt9nothrow_t",
"_ZdaPvmRKSt9nothrow_t",
"_ZdlPvSt11align_val_t",
"_ZdaPvSt11align_val_t",
"_ZdlPvSt11align_val_tRKSt9nothrow_t",
"_ZdaPvSt11align_val_tRKSt9nothrow_t",
"_ZdlPvmSt11align_val_t",
"_ZdaPvmSt11align_val_t",
"_ZdlPvmSt11align_val_tRKSt9nothrow_t",
"_ZdaPvmSt11align_val_tRKSt9nothrow_t",
// UE_DEFINE_FMEMORY_WRAPPERS
"_Z14FMemory_Mallocmm",
"_Z15FMemory_ReallocPvmm",
"_Z12FMemory_FreePv",
// UE4_VISUALIZERS_HELPERS
"GNameBlocksDebug",
"GObjectIndexToPackedObjectRefDebug",
"GObjectArrayForDebugVisualizers",
"GComplexObjectPathDebug",
"GObjectHandlePackageDebug",
#endif
};
ObjectFileElf::ObjectFileElf()
{
m_type = ObjectFileType_Elf;
}
bool ObjectFileElf::Parse(Logger& logger, const tchar* filename)
{
auto& header = *(Elf64Header*)m_data;
if (header.e_ident[4] != 2) // 64-bit
return false;
if (header.e_ident[5] != 1) // Little endian
return false;
if (header.e_ident[6] != 1) // Version
return false;
if (header.e_type != 1) // Relocatable file
return false;
UBA_ASSERT(sizeof(Elf64SectionHeader) == header.e_shentsize);
auto sections = (Elf64SectionHeader*)(m_data + header.e_shoff);
auto& namesSection = sections[header.e_shstrndx];
u8* stringTableData = m_data + namesSection.sh_offset;
#if 0
u64 stringTableSize = namesSection.sh_size;
u32 counter = 0;
char* it = (char*)stringTableData;
char* end = it + stringTableSize;
while (it != end)
{
printf("%s\n", it);
u64 len = strlen(it);
it += len + 1;
counter++;
}
#endif
for (u16 i=0; i!=header.e_shnum; ++i)
{
auto& section = sections[i];
//auto sectionName = (char*)stringTableData + section.sh_name;
if (section.sh_type == SHT_SYMTAB || section.sh_type == SHT_DYNSYM)
{
UBA_ASSERT(section.sh_link == header.e_shstrndx);
UBA_ASSERT(section.sh_entsize == sizeof(Elf64Sym));
auto symbols = (Elf64Sym*)(m_data + section.sh_offset);
u64 symbolCount = section.sh_size / sizeof(Elf64Sym);
for (u64 j=0; j!=symbolCount; ++j)
{
auto& symbol = symbols[j];
u8 symbolType = ELF64_ST_TYPE(symbol.st_info);
if (symbolType != STT_FUNC && symbolType != STT_OBJECT)
continue;
auto name = (char*)stringTableData + symbol.st_name;
if (PotentiallyDuplicatedSymbols.find(name) == PotentiallyDuplicatedSymbols.end())
continue;
m_potentialDuplicates.emplace(name);
}
}
}
return true;
}
/*
bool ObjectFileElf::CreateStripped(Logger& logger, const tchar* newFilename, const UnorderedSymbols& allNeededImports, u32& outKeptExportCount)
{
FileAccessor newFile(logger, newFilename);
if (!newFile.CreateMemoryWrite(false, DefaultAttributes(), m_dataSize))
return false;
u8* newData = newFile.GetData();
memcpy(newData, m_data, m_dataSize);
auto& header = *(Elf64Header*)newData;
auto sections = (Elf64SectionHeader*)(newData + header.e_shoff);
auto& namesSection = sections[header.e_shstrndx];
u8* stringTableData = newData + namesSection.sh_offset;
for (u16 i=0; i!=header.e_shnum; ++i)
{
auto& section = sections[i];
if (section.sh_type == SHT_SYMTAB || section.sh_type == SHT_DYNSYM)
{
UBA_ASSERT(section.sh_link == header.e_shstrndx);
UBA_ASSERT(section.sh_entsize == sizeof(Elf64Sym));
auto symbols = (Elf64Sym*)(newData + section.sh_offset);
u64 symbolCount = section.sh_size / sizeof(Elf64Sym);
for (u64 j=0; j!=symbolCount; ++j)
{
auto& symbol = symbols[j];
u8 symbolType = ELF64_ST_TYPE(symbol.st_info);
if (symbolType != STT_FUNC && symbolType != STT_OBJECT)
continue;
auto name = (char*)stringTableData + symbol.st_name;
if (m_toRemove.find(name) == m_toRemove.end())
continue;
symbol.st_info = ELF64_ST_INFO(STB_WEAK, symbolType);
}
}
}
return newFile.Close();
}
*/
bool ObjectFileElf::StripExports(Logger& logger, u8* newData, const UnorderedSymbols& allNeededImports, u32& outKeptExportCount)
{
return true;
}
bool ObjectFileElf::CreateExtraFile(Logger& logger, MemoryBlock& memoryBlock, const UnorderedSymbols& allNeededImports, const UnorderedSymbols& allSharedImports, const UnorderedExports& allSharedExports, bool includeExportsInFile)
{
auto& header = *(Elf64Header*)memoryBlock.Allocate(sizeof(Elf64Header), 1, TC(""));
header.e_ident[0] = 0x7f;
header.e_ident[1] = 'E';
header.e_ident[2] = 'L';
header.e_ident[3] = 'F';
header.e_ident[4] = 2;
header.e_ident[5] = 1;
header.e_ident[6] = 1;
header.e_type = 1;
header.e_machine = EM_X86_64;
header.e_ehsize = sizeof(Elf64Header);
return true;
}
}