Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/BuildSource
brendan lienau 5f71d65325 [Gauntlet] Adds IBuildValidtor type to support a user defined way of selecting the "Latest Known Good" (LKG) build
To use this, simply define a type that Implement IBuildValidator and override GetLatestGoodBuild() to return a string to the path of the latest known good build
Then, run a gauntlet test where -build="LKG" OR -build="LatestGood"

#rb Ryan.Bazinet

[CL 34360418 by brendan lienau in ue5-main branch]
2024-06-13 19:55:35 -04:00
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